The Sickle Dances

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Re: The Sickle Dances

Post by BloodDiamond on 2012-11-09, 21:03

So Haarlocks legacy draws to a close.

Everyone who wasn't present gains 600exp, one fate point and removal of some insanity(see me R.E. values)

Those who played through the Red Cages and Damned Cities gain the talent Haarlocks bane
Effects: reduce fear by one.
I'm sure their was something else....

anyhow now after a quick vote we will be going on-wards to ascension. after a final Dark Heresy mission
Also all characters gain 2 years and a month back-pay....
You were abandoned on Dusk, Between Chewie and the sister familous you are kept away from the biggest threats and provided food, water and shelter.
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Re: The Sickle Dances

Post by spykydude on 2012-11-11, 10:40

Chewie spent most the time showing you the 'sights'. Getting drunk. Regularly searching for the ol' lady again. Getting drunk. Making primitive weapons. Fighting creatures. Headbutt. Making fire. Telling stories by the campfire of dusk. Getting Drunk. Taming wildlife. Headbutt.
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Re: The Sickle Dances

Post by BloodDiamond on 2012-11-22, 11:41

Haarlock's Bane

The acolyte has travelled far, seen terrible things and gad a hand in stopping a plot to release a great evil from beyond space and time. Such events cannot help but change a person
Effect:The acolyte counts fear ratings for Warp entites as 1 level lower than they acctually are( so Fear 4 becomes Fear 3 for example), and has a +10 to all Awareness tests to notice localised Warp disturbances and time distortion phenomena
From the dead stars book
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Re: The Sickle Dances

Post by BloodDiamond on 2012-12-07, 10:52

200xp to everyone
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Re: The Sickle Dances

Post by Niko on 2012-12-13, 07:49

As Justin is rolling up a Grey Knight, here's a custom character sheet I put together, based on the Deathwatch sheets I made a while back. Because yeah, the official ones are terrible.

[Link]
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Re: The Sickle Dances

Post by BloodDiamond on 2012-12-13, 16:00

okay... will give Justin the option

In other news...
The head of the Joyous Choir is still at large..
The Joyous Choir itself has reformed under "Spirt Dorrin" who none of the PC's have heard of. It is now fully ordained by the Ecclessarchy and is steadily spreading it's reign of influence.
The arbitrates are tiring to cut down on the now illegal farocisa. The drug seems to have found a stronghold on Scintilla's under-hives. It has also made appearances on other planets, most of note is Malfi.
A small carrier(approx capacity ten) went missing on a retinue trip to Ambalon.
The Tyrant star has been sighted above Sinophia, yet again, causing much surface destruction.
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Re: The Sickle Dances

Post by BloodDiamond on 2013-01-24, 12:00

Game starts again in B40 from 12 till 4
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Re: The Sickle Dances

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